J.A.R.R.R.
ROLE
Lead Game/Level Designer (sole designer on project)
DESCRIPTION
Jolly and Roger's River Ride is a challenging cooperative experience where participants navigate treacherous waters, uncover hidden treasures, and forge a bond between crewmates that can withstand the perils of the pirate life.

TRAILER

GAME OVERVIEW
CONTRIBUTION
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Project Management: As the sole designer I led the project’s vision from initial pitch to completion. Coordinated development tasks, facilitated team meetings, and represented the project during Alpha, Beta, and Final Showcase reviews.
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Game Design: Created the game's original concept, game design document, asset breakdown and kept them updated.
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Gameplay Design: Designed everything related to gameplay such as the collision feature, boat movement, and pitching new elements.
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Level Design: Designed everything related to the level such as different obstacles, hitboxes, and blockouts.
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Technical Design: Translated the game’s mechanics and features into documented technical specifications, and thereafter served as the key point of contact between departments to ensure smooth implementation through their development pipelines.
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UI Design: Designed the user interface and heads up display.
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UX Design: Tweaked variables to enhance the game's feel and playability such as river currents, boat movement, and control vibrations.
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Quality Assurance: Playtested and organized all playtest sessions.
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Audio Design: Edited and implemented all sound for the game.
PROJECT INFO
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Engine: Unity
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Platform: PC
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Development time: 9 weeks
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Genre: Co-op racing
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Team size: 8 people
CREDITS
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Sole Lead Game Designer - Marcus Peck
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Programmer - Agnes Aspgren
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Programmer - Kristian Timmermand
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Artist - Oliver Engelhardt
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Artist - Lucaz Flodemark
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Artist - Adam Forsberg
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Artist - Tobias Persson
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Artist - David Knief

